Hi, I'm Ismail, a passionate game developer. I've been working in game development for about six years. While I may not be a master of every tool in the industry, I am at a professional level with some and familiar with most other game development tools, continuously improving my skills. I've worked on several projects both as a freelancer and as part of a full-time team. I take pride in being disciplined, well-organized, and a strong team player who thrives on collaboration and thoughtful planning.
"Forgotten Nights: Pacific Camping" is a realistic horror game that I am developing solo using the Godot Engine. I am responsible for everything from game design to programming.
"MMA Life Simulation" is an adult visual novel developed with the Godot Engine. I’m part of a small team working on the game’s design, programming, and overall production. The project has gained hundreds of players and Patreon supporters, and it continues to evolve as we prepare for its Steam release.
"Lords Ledger" was a multiplayer strategy game developed with the Godot Engine, featuring moddable systems and multiplayer architecture. Though no longer in development, it provided valuable experience in modular design and network programming.
Mechatronauts was an early multiplayer project where I explored procedural generation and co-op gameplay systems, gaining valuable experience in networking and game design iteration.
My first Steam-published game, a cute desktop pet made with a friend in Unity. I focused on gameplay programming and learned a lot about creating interactive desktop pets.
A cross-platform WebRTC-based P2P multiplayer project built in Godot. It was challenging to implement, but it taught me a lot about networking
Alisa was a 48-hour game jam project developed by a four-person team. It was my first team game project and taught me rapid prototyping, teamwork, and integrating storytelling under tight deadlines.
Mobile Strategy Project
Unreal Engine Root Motion Character
3D Character Model and Topology
Samurai Fight Project
Colony Game in Unreal Engine
Would you like to get in touch with me? You can reach me through the following channels.